Torch
Unlocked at first night, crafted from bonfire. It is a requirement for guards
Requires 1 wood
Cart
Crafted at workshop. Workers can use it to carry 5 resources instead of 1
Requires 10 wood
Leather bag
Crafted at Tannery. Scouts can use it to bring back 3 resources instead of 1.
Requires 5 leather
Wooden spear
A basic weapon crafted at workshop. Does low damage
Requires 5 wood
Sickle
Can be used as a weapon or for farming. Does medium damage
Requires 10 wood 3 iron
Iron axe
Can be used as a weapon or for gathering wood. Does medium damage
Requires 10 wood 3 iron
Pickaxe
Can be used as a weapon or for mining. Does medium damage
Requires 10 wood 3 iron
Shield
A requirement for warriors, crafted at blacksmith
Requires 10 wood 5 steel
Iron armor
Basic armor
Requires 10 iron 5 leather
Steel armor
Good armor
Requires 10 steel 6 leather
Hunting bow
Crafted at blacksmith. A requirement for scouts.
Requires 10 wood, 1 skin, 1 iron
Steel sword
A powerful sword, crafted at the blacksmith. Does high damage
Requires 10 wood, 5 steel
Flaming sword
Crafted at solar forge. The most powerful weapon in the game for guards
Requires 10 wood, 5 leather, 2 sunstone
Wooden ship
Used for discovering trade routes
Requires 200 wood 50 iron